Create Roblox Alien Catch Simulator
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I want a full, working Roblox simulator that mirrors the popular “throw food for animals” games, but swaps the critters for quirky aliens. Players will wander bright, candy-colored planets, use tools like nets and blasters to attract and catch aliens, then head back to upgrade and show off their discoveries. Progression should feel familiar to current Roblox fans: collecting and upgrading aliens unlocks new areas with rarer aliens, each zone sporting its own cute and colorful cartoon style.
Core game loop
• Equip net/blaster → catch alien → add to collection
• Spend currency earned in-game to upgrade aliens and tools
• Unlock fresh areas that hold higher-tier, rarer aliens
All code and assets must be built in Roblox Studio using Lua; persistent data saves, leaderboards, and basic mobile controls are a must so the game feels ready to publish. The visual tone needs to stay light, bright, and kid-friendly—think rounded shapes, soft shading, bouncy animations.
Workflow & payment
You create the full game on a private place, give me play-test access, and we review together. When I’m happy, I’ll release payment and you transfer the place or grant proper Team Create permissions.
Deliverables
• Playable Roblox place link with all scripts, assets, and data stores active
• Exported place file (.rbxl) as backup
• Short setup/read-me so I can publish or update the game myself
• Quick video walk-through highlighting core systems
If that flow and the feature set above fit your skills, send me a DM along with any similar Roblox projects you’ve finished, and let’s get these lucky aliens ready for liftoff.
Core game loop
• Equip net/blaster → catch alien → add to collection
• Spend currency earned in-game to upgrade aliens and tools
• Unlock fresh areas that hold higher-tier, rarer aliens
All code and assets must be built in Roblox Studio using Lua; persistent data saves, leaderboards, and basic mobile controls are a must so the game feels ready to publish. The visual tone needs to stay light, bright, and kid-friendly—think rounded shapes, soft shading, bouncy animations.
Workflow & payment
You create the full game on a private place, give me play-test access, and we review together. When I’m happy, I’ll release payment and you transfer the place or grant proper Team Create permissions.
Deliverables
• Playable Roblox place link with all scripts, assets, and data stores active
• Exported place file (.rbxl) as backup
• Short setup/read-me so I can publish or update the game myself
• Quick video walk-through highlighting core systems
If that flow and the feature set above fit your skills, send me a DM along with any similar Roblox projects you’ve finished, and let’s get these lucky aliens ready for liftoff.
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