Console FPS Enemy Gun Setup

via Freelancer ·

Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m polishing a console-focused first-person shooter and need a quick technical pass on one specific enemy. The task is to attach a UMP model to the character’s hand so it lines up correctly with the existing skeleton, sockets, and IK. Once the weapon sits properly, I also want the enemy to play a short “aiming at the player” animation and, if time permits, one additional simple pose or transition that makes the action look natural.

You can work in whichever workflow you’re most comfortable with—as long as the final package drops straight into the current project without breaking my animation blueprint / controller. Send me the updated character file (or prefab), the weapon socket setup, and a brief note on any parameters I should expose if I decide to tweak timing later.

That’s all I need; no broader AI or behaviour work—just the clean weapon attachment and the two small animations so my enemy finally looks ready to fight back.
game design animation 3d modelling 3d animation game development game ui game programming 3d game art
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