Comprehensive 3D Asset Creation

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m putting together a pipeline that calls for a single 3D artist who can move fluidly between character design, full-scene environments, and product visualisations. Because the project spans several campaigns, the look and feel will shift: some assets must be ultra-realistic, others playful and cartoonish, and a few deliberately abstract.

Here’s what I need from you:

• Characters, environments, and product models built cleanly in industry-standard software such as Blender, Maya, or 3ds Max, with tidy topology that is animation-ready.
• PBR-ready textures (4K where appropriate) delivered alongside the native project files plus exported FBX/OBJ.
• Simple turntable or fly-through renders so I can check geometry, materials, and lighting before sign-off.

I’ll provide style references, dimensions, and any technical specs up front. In return, I’m looking for someone who can stick to agreed milestones, communicate progress clearly, and adjust quickly when a scene or character needs to shift from, say, photoreal to stylised. If that kind of variety excites you, let’s talk.
3d rendering maya 3d modelling 3d animation 3d design lighting blender visual effects
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