Build UE5 Vehicle Gameplay Prototype
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted1 hour ago
Unreal Engine 5 Blueprint Developer Needed
I’m looking for an Unreal Engine 5 Blueprint/Gameplay Programmer to build a small gameplay prototype.
I will handle all 3D modeling, environments, materials, animations, and visual assets. You will focus only on programming.
Main tasks:
* Spline-based vehicle movement
* Physics-based jumps and crashes
* Ramp & speed-boost interactions
* Basic trigger/event system
* Simple chase vehicle
* Cinematic camera switching
* Slow-motion effects
* Win/Lose + Restart system
* Clean, reusable Blueprints
The prototype will initially use simple cubes and placeholder models, so no art work is required.
Requirements:
* Strong Unreal Engine 5 Blueprint experience
* Physics & Splines experience
* Gameplay prototyping experience
* Clean and organized Blueprints
Please send:
* Examples of your previous UE5/Blueprint work
* Your hourly rate
* Estimated hours for this prototype
* Availability
Important: This is a prototype, not a full production game. I’m looking for someone who can build the core systems efficiently.
I’m looking for an Unreal Engine 5 Blueprint/Gameplay Programmer to build a small gameplay prototype.
I will handle all 3D modeling, environments, materials, animations, and visual assets. You will focus only on programming.
Main tasks:
* Spline-based vehicle movement
* Physics-based jumps and crashes
* Ramp & speed-boost interactions
* Basic trigger/event system
* Simple chase vehicle
* Cinematic camera switching
* Slow-motion effects
* Win/Lose + Restart system
* Clean, reusable Blueprints
The prototype will initially use simple cubes and placeholder models, so no art work is required.
Requirements:
* Strong Unreal Engine 5 Blueprint experience
* Physics & Splines experience
* Gameplay prototyping experience
* Clean and organized Blueprints
Please send:
* Examples of your previous UE5/Blueprint work
* Your hourly rate
* Estimated hours for this prototype
* Availability
Important: This is a prototype, not a full production game. I’m looking for someone who can build the core systems efficiently.
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