Build an Original Mobile Game With Long-Term Revenue Potential — Budget ₹5,000
Budget / Salary₹1,500–12,500
TypeFreelance project
LocationRemote
Posted1 hour ago
PROJECT TITLE:
Build an Original Mobile Game With Long-Term Revenue Potential — Budget ₹5,000
BUDGET:
Maximum ₹5,000 fixed price.
MAIN OBJECTIVE:
My PRIMARY objective is to create a game that can generate revenue over the long term.
I am not looking for a game simply because it is fun or technically impressive. The business/revenue potential is extremely important.
I want the freelancer to propose an original game concept that can realistically be developed within my ₹5,000 budget and has a reasonable path toward generating revenue.
I understand that nobody can guarantee earnings. I therefore want an honest, numbers-based estimate rather than unrealistic promises.
FREELANCER MUST PROPOSE THE GAME:
I do NOT have a fixed game idea.
You should propose:
* Game concept
* Target audience
* Gameplay
* Retention strategy
* Monetization strategy
* Why users would return
* How the game could potentially scale
A mildly mature/flirtatious theme involving fictional adults is acceptable, but no explicit sexual content, pornography, minors, gambling, or betting.
REVENUE IS THE MAIN PRIORITY:
Explain exactly how you would monetize the game.
Possible methods include:
* Rewarded advertisements
* Interstitial advertisements
* Banner advertisements
* Cosmetic purchases
* Premium features
* Other legitimate monetization methods
I am interested in LONG-TERM revenue rather than making a quick one-time sale.
REVENUE ESTIMATE — REQUIRED IN YOUR PROPOSAL:
Every freelancer must provide a realistic financial projection.
Please estimate:
1. Expected number of users required to generate meaningful revenue
2. Approximate revenue per 1,000 active users, where you have a reasonable basis for estimating it
3. Estimated monthly operating costs
4. Estimated marketing costs, if applicable
5. Estimated time to potentially recover the ₹5,000 development cost
6. Conservative scenario
7. Moderate scenario
8. What assumptions your estimates depend on
IMPORTANT:
Do NOT write:
"Guaranteed ₹10,000 in one month."
"Guaranteed profit."
"You will definitely recover your money in 7 days."
I understand that game revenue depends on user acquisition, retention, geography, advertising rates, platform policies, and many other factors.
I want realistic estimates and clearly stated assumptions.
GROWTH PLAN:
Your proposal should also explain what you would do AFTER the MVP is launched.
For example:
* How to obtain the first 100 users
* How to obtain the first 1,000 users
* Which audience to target
* Which countries/markets you would target
* What content/social channels could be used for promotion
* Which game metrics should be monitored
* Which features should be added if users respond well
₹5,000 MVP:
The first version must be simple.
Prioritize:
1. Core gameplay
2. Fun/replayability
3. Retention mechanism
4. Monetization
5. Mobile compatibility
6. Fast loading
Do not waste the budget on unnecessary features.
PROPOSAL REQUIREMENTS:
Your proposal MUST contain:
GAME:
* Game name
* Game concept
* Gameplay loop
* Target audience
BUSINESS:
* Monetization method
* Why you believe users will return
* Long-term growth strategy
FINANCIAL:
* Conservative revenue scenario
* Moderate revenue scenario
* Estimated break-even/recovery period for ₹5,000
* Assumptions behind your estimates
* Expected ongoing costs
TECHNICAL:
* Technology
* Development time
* Features included for ₹5,000
* Hosting requirements
* Advertising platform/API requirements
EXPERIENCE:
* Previous games you've built
* Links/screenshots if available
IMPORTANT:
Do not submit a generic proposal.
I specifically want you to pitch an original game and explain the BUSINESS CASE behind it.
The most important question I want answered is:
"Why could this game make money, and what would need to happen for me to recover my ₹5,000 investment?"
There is no requirement to guarantee a return. Honest assumptions and realistic estimates are preferred.
BUDGET:
Maximum ₹5,000 fixed price.
I will select the proposal based on the combination of:
* Game concept
* Revenue potential
* Long-term scalability
* Feasibility within ₹5,000
* Freelancer experience
* Quality of the financial assumptions
Build an Original Mobile Game With Long-Term Revenue Potential — Budget ₹5,000
BUDGET:
Maximum ₹5,000 fixed price.
MAIN OBJECTIVE:
My PRIMARY objective is to create a game that can generate revenue over the long term.
I am not looking for a game simply because it is fun or technically impressive. The business/revenue potential is extremely important.
I want the freelancer to propose an original game concept that can realistically be developed within my ₹5,000 budget and has a reasonable path toward generating revenue.
I understand that nobody can guarantee earnings. I therefore want an honest, numbers-based estimate rather than unrealistic promises.
FREELANCER MUST PROPOSE THE GAME:
I do NOT have a fixed game idea.
You should propose:
* Game concept
* Target audience
* Gameplay
* Retention strategy
* Monetization strategy
* Why users would return
* How the game could potentially scale
A mildly mature/flirtatious theme involving fictional adults is acceptable, but no explicit sexual content, pornography, minors, gambling, or betting.
REVENUE IS THE MAIN PRIORITY:
Explain exactly how you would monetize the game.
Possible methods include:
* Rewarded advertisements
* Interstitial advertisements
* Banner advertisements
* Cosmetic purchases
* Premium features
* Other legitimate monetization methods
I am interested in LONG-TERM revenue rather than making a quick one-time sale.
REVENUE ESTIMATE — REQUIRED IN YOUR PROPOSAL:
Every freelancer must provide a realistic financial projection.
Please estimate:
1. Expected number of users required to generate meaningful revenue
2. Approximate revenue per 1,000 active users, where you have a reasonable basis for estimating it
3. Estimated monthly operating costs
4. Estimated marketing costs, if applicable
5. Estimated time to potentially recover the ₹5,000 development cost
6. Conservative scenario
7. Moderate scenario
8. What assumptions your estimates depend on
IMPORTANT:
Do NOT write:
"Guaranteed ₹10,000 in one month."
"Guaranteed profit."
"You will definitely recover your money in 7 days."
I understand that game revenue depends on user acquisition, retention, geography, advertising rates, platform policies, and many other factors.
I want realistic estimates and clearly stated assumptions.
GROWTH PLAN:
Your proposal should also explain what you would do AFTER the MVP is launched.
For example:
* How to obtain the first 100 users
* How to obtain the first 1,000 users
* Which audience to target
* Which countries/markets you would target
* What content/social channels could be used for promotion
* Which game metrics should be monitored
* Which features should be added if users respond well
₹5,000 MVP:
The first version must be simple.
Prioritize:
1. Core gameplay
2. Fun/replayability
3. Retention mechanism
4. Monetization
5. Mobile compatibility
6. Fast loading
Do not waste the budget on unnecessary features.
PROPOSAL REQUIREMENTS:
Your proposal MUST contain:
GAME:
* Game name
* Game concept
* Gameplay loop
* Target audience
BUSINESS:
* Monetization method
* Why you believe users will return
* Long-term growth strategy
FINANCIAL:
* Conservative revenue scenario
* Moderate revenue scenario
* Estimated break-even/recovery period for ₹5,000
* Assumptions behind your estimates
* Expected ongoing costs
TECHNICAL:
* Technology
* Development time
* Features included for ₹5,000
* Hosting requirements
* Advertising platform/API requirements
EXPERIENCE:
* Previous games you've built
* Links/screenshots if available
IMPORTANT:
Do not submit a generic proposal.
I specifically want you to pitch an original game and explain the BUSINESS CASE behind it.
The most important question I want answered is:
"Why could this game make money, and what would need to happen for me to recover my ₹5,000 investment?"
There is no requirement to guarantee a return. Honest assumptions and realistic estimates are preferred.
BUDGET:
Maximum ₹5,000 fixed price.
I will select the proposal based on the combination of:
* Game concept
* Revenue potential
* Long-term scalability
* Feasibility within ₹5,000
* Freelancer experience
* Quality of the financial assumptions
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