Bug Bounty Mobile RPG Testing

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted3 hours ago
I have a brand-new mobile RPG that now needs a full-scale stress test on both iOS and Android. Every time you uncover a unique, reproducible issue—whether it is a crash, exploit, visual glitch, or progression blocker—I will pay you a fixed bounty. The deeper you dig, the more you can earn.

What I need you to do
• Play the game all the way through on each platform, noting any quirks that appear during normal play.
• Try to “break” it with edge-case behaviour: rapid input spamming, alt-tabbing or app-switching, changing system time, intentionally poor connectivity, device rotation in awkward moments—anything that might reveal hidden faults.
• Vary device specs and OS versions when possible to catch hardware-specific or version-specific problems.

Deliverables
1. A separate report for every valid bug, including:
– concise description and expected vs. actual outcome
– step-by-step reproduction path
– device model, OS version, and game build number
– severity rating (cosmetic, minor, major, critical)
2. Supporting evidence: screen recording or annotated screenshots plus the relevant crash log, if one is created.

Acceptance criteria
A bug is considered accepted (and therefore payable) once I can reproduce it on my end using your steps within the current build.

Tooling is flexible; feel free to use TestFlight, Android Logcat, Charles Proxy, or any other standard QA utilities that help surface issues quickly.

If you are confident in hunting down tricky edge cases, jump in, explore my world, and start breaking things—the bounty is waiting.
mobile app development iphone android ipad game development mobile app testing game testing ios
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