Blumhouse-Style Roblox Horror Trailer
Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted52 minutes ago
I’m launching a Roblox experience called “Run But Don’t Look Back” and I need a trailer that feels straight out of a Blumhouse teaser: cinematic framing, pounding sound design, and enough dread to make viewers slam that play button. You’ll have full game access through Roblox Studio and can invite friends to act as players so every scare, chase, and hiding mechanic is captured from dynamic angles.
Mood & pacing
The cut should blend slow-burn, skin-crawling shots with sudden, heart-stopping moments—the exact mix of creepy suspense and jump scares I ticked in the brief. Think prowling steadicam down dim corridors that explode into frantic sprints once the monster appears.
Audio direction
Layer loud, theatrical horror cues and sharp stingers over eerie ambient loops. I want big cinematic swells that punch when the title card hits, just like a studio trailer.
Must-include elements
• A text slate that reads: “From the inspirations of Doors, Visage, A Quiet Place, Blumhouse Productions, & Dead by Daylight.”
• Showcase everything: the main creature, ominous environments, and the core gameplay loops of exploring, chasing, hiding, and escaping.
• End card with the Roblox game icon and release info (I’ll supply assets).
Deliverables
1. 60–90 second 1080p (or higher) trailer in MP4 and an editable project file (Premiere Pro or DaVinci Resolve preferred).
2. Separate audio stem so I can tweak levels later.
3. One vertical 9:16 cut-down (≤30 s) for TikTok/Reels using the same footage.
Acceptance
The trailer should immediately hook viewers, raise tension steadily, hit at least two jump-scare peaks, and leave them desperate to discover what happens if they “look back.” If it feels like something that could roll in front of a Blumhouse feature, we’ve nailed it.
If you’re comfortable filming inside Roblox Studio, orchestrating multiplayer scenes, and crafting blockbuster-quality horror edits, let’s talk and get this game on every player’s radar.
Mood & pacing
The cut should blend slow-burn, skin-crawling shots with sudden, heart-stopping moments—the exact mix of creepy suspense and jump scares I ticked in the brief. Think prowling steadicam down dim corridors that explode into frantic sprints once the monster appears.
Audio direction
Layer loud, theatrical horror cues and sharp stingers over eerie ambient loops. I want big cinematic swells that punch when the title card hits, just like a studio trailer.
Must-include elements
• A text slate that reads: “From the inspirations of Doors, Visage, A Quiet Place, Blumhouse Productions, & Dead by Daylight.”
• Showcase everything: the main creature, ominous environments, and the core gameplay loops of exploring, chasing, hiding, and escaping.
• End card with the Roblox game icon and release info (I’ll supply assets).
Deliverables
1. 60–90 second 1080p (or higher) trailer in MP4 and an editable project file (Premiere Pro or DaVinci Resolve preferred).
2. Separate audio stem so I can tweak levels later.
3. One vertical 9:16 cut-down (≤30 s) for TikTok/Reels using the same footage.
Acceptance
The trailer should immediately hook viewers, raise tension steadily, hit at least two jump-scare peaks, and leave them desperate to discover what happens if they “look back.” If it feels like something that could roll in front of a Blumhouse feature, we’ve nailed it.
If you’re comfortable filming inside Roblox Studio, orchestrating multiplayer scenes, and crafting blockbuster-quality horror edits, let’s talk and get this game on every player’s radar.
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