@lok Game Music

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m putting the finishing touches on a horror-survival game, yet the emotional arc I want from the audio is bright and adventurous—think “hope against the darkness” rather than despair. To achieve that contrast I need an original score and sound-effects bundle that I can drop straight into FMOD or Wwise without any extra editing.

Here’s what I’m looking for:

• Main theme (2–3 minutes) that captures that uplifting, adventurous energy while still feeling at home in a grim setting.
• Two seamless ambient loops (roughly 90–120 seconds each) that can underscore exploration and tense pauses.
• UI sounds: confirmations, cancels, hover ticks—snappy, light, and consistent in timbre.
• Footstep variations on multiple surfaces (stone, dirt, metal) matched to the survival environment.
• Combat SFX focused on creature attacks and damage cues—slashes, bites, screeches, impact layers, and gore bursts.
• Final stems mixed and mastered to -14 LUFS (dialogue-friendly), delivered as 48 kHz/24-bit WAV plus OGG where requested. All loops must have sample-accurate loop points already embedded.

I’ll share mood boards, temp tracks, and reference footage so you can lock in the feel. Please include one round of revisions after first pass; minor tweaks after that are fine if they’re quick.

Acceptance criteria: every file imports into FMOD with the loop region detected, no audible clicks at loop boundaries, and levels sit comfortably under my dialogue ducking curve. If this sounds like your wheelhouse, let’s talk timeline and milestones so we can get the pack into the next build.
audio services music sound design game development audio production audio editing audio engineering sound effects fmod wwise
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