Assetto Corsa Kart Track Mod

via Freelancer ·

Budget / SalaryA$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m looking for a modder who can build a simple, drive-ready version of an Australian kart circuit for Assetto Corsa on PC. Wagga Wagga kart track. What matters most is that the lap feels right: correct overall length, realistic corner radii, proper track width and the subtle elevation changes you would notice in a real kart.

Visual fidelity can stay light—think functional rather than photoreal. I only need kerbs that behave like the real thing, tyre walls or Armco in roughly the right places, a start/finish line that triggers timing, and a basic pit grid so laps count correctly inside Content Manager. Buildings, foliage and crowd details can be minimal placeholders; frame-rate friendliness is more important than spectacle.

Key deliverables:
• Complete AC track folder, packed and ready to drop into the “tracks” directory
• Working timing, lap counting and AI/pit grid so it appears correctly in Content Manager
• Basic KN5 plus all required textures, maps and surfaces clearly named
• Simple read-me that notes install steps and any known limitations

The track will be used mainly for private practice and learning lines, so authenticity in the driving experience is top priority. Let me know how long you’d need from the moment make payment l, along with your price breakdown or milestones. Happy to answer any technical questions to keep the workflow smooth.
game design 3d rendering 3d modelling 3d animation 3d design game development game asset creation 3d game art
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