AI-Driven Character Animation for Film

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
My feature-length film is entering the animation phase and I plan to keep the entire character pipeline AI-assisted, from motion design to facial acting. I already have the storyboards, voice tracks, and rough timing; what I need now is a specialist who can plug advanced generative-animation tools—Stable Diffusion, Move-AI, Wonder Studio, Unreal MetaHuman Animator, or any comparable stack—into a production-ready workflow.

Here is how I picture the collaboration working: you ingest my reference footage and rigged 3-D models, let the AI generate natural body motion along with believable micro-expressions, then refine the output so the final FBX / USD files drop cleanly into my Unreal Engine 5 scene without additional clean-up passes. I will handle lighting, environments, and VFX on my end, so your focus stays on giving every character a lifelike presence that feels hand-keyed, even though the heavy lifting comes from machine learning.

Deliverables
• AI-generated animation clips (FBX or USD, 24 fps) matching the supplied timing sheets
• A short screencast or PDF explaining your AI workflow so I can replicate it for future shots
• One revision pass per shot to polish any uncanny artefacts or timing issues

Acceptance criteria
The clips must import into Unreal with no broken rigs, the facial animation must stay fully synced to the provided dialogue, and each take must meet the stated frame length to the millisecond so it aligns perfectly with the locked edit.

I’m ready to kick off as soon as you confirm tool compatibility and turnaround times.
animation maya 3d modelling 3d animation unreal engine generative ai ai development ai animation
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