AI 2D Anime Series Animator
Budget / SalaryA$100–400
TypeFreelance project
LocationRemote
Posted3 hours ago
I’m producing a 12-episode anime-style cartoon and I need a skilled AI video creator who can focus exclusively on the animation complete with audio. The character designs and scripts, will be provided, so your job is to take those assets and breathe life into them with fluid, 2D anime style motion and a simple, clean visual finish—no flashy particle explosions or hyper-detailed VFX, just crisp line work, smooth movement, and solid timing that lets the story shine.
Here’s how I picture the workflow: once I supply the storyboard, and layered character/background information, you run them through your preferred AI-assisted pipeline—whether that’s Stable Animation SDK, Adobe After Effects with generative plugins, Toon Boom Harmony plus ML inbetweening, or another toolset you trust—to generate rough passes, refine them, then deliver polished 1080p (or higher) masters for each episode. I’m open to hearing which software combo you think will give the best mix of automation and hand-tuned control.
Deliverables
• Twelve fully rendered 2D episodes, each exported as a high-quality MP4 and the project source files
• Consistent line weight, on-model characters, and clean flat colours across the whole season
• Max Two revision rounds per episode to tighten timing or small visual tweaks
Acceptance criteria
– Animation plays back at the agreed frame rate without jitter or artefacts
– Scene cuts match the supplied storyboard
– Final files pass a quick spot-check for colour consistency and transparency issues
If that scope feels clear and you have proven examples of AI-assisted 2D animation, let’s talk schedules and milestones so we can bring this series to life.
Here’s how I picture the workflow: once I supply the storyboard, and layered character/background information, you run them through your preferred AI-assisted pipeline—whether that’s Stable Animation SDK, Adobe After Effects with generative plugins, Toon Boom Harmony plus ML inbetweening, or another toolset you trust—to generate rough passes, refine them, then deliver polished 1080p (or higher) masters for each episode. I’m open to hearing which software combo you think will give the best mix of automation and hand-tuned control.
Deliverables
• Twelve fully rendered 2D episodes, each exported as a high-quality MP4 and the project source files
• Consistent line weight, on-model characters, and clean flat colours across the whole season
• Max Two revision rounds per episode to tighten timing or small visual tweaks
Acceptance criteria
– Animation plays back at the agreed frame rate without jitter or artefacts
– Scene cuts match the supplied storyboard
– Final files pass a quick spot-check for colour consistency and transparency issues
If that scope feels clear and you have proven examples of AI-assisted 2D animation, let’s talk schedules and milestones so we can bring this series to life.
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