3D Game Character Artist Needed
Budget / Salary$10–50
TypeFreelance project
LocationRemote
Posted1 hour ago
Hi,
I'm looking for an experienced 3D game character artist who can create a complete game-ready character for my game.
I need:
• Original 3D character modeling based on my references/concept
• High-quality texturing and materials
• Clean, optimized topology suitable for a game
• Full humanoid rig and proper skinning/weight painting
• A gun/weapon created and correctly attached to the character
• Proper hand placement on the gun
• Game-ready animations:
- Idle/standing
- Walking
- Running
- Shooting/firing the gun
- Reloading
The character and animations must be suitable for real-time gameplay and delivered separately so they can be used in my game engine.
I would also like the final source files and exported FBX files, including the character, textures, rig, weapon, and animations.
Please let me know:
1. Can you handle the complete character → rig → weapon → animation pipeline yourself?
2. Can you show me examples of game characters you have created and animated?
3. What software do you use?
4. What would the total price be for one complete character?
5. How long would it take?
6. How many revisions are included?
7. Will I receive the editable source files and full commercial rights to use the character in my game?
Please send me examples of your previous game-ready character work, especially characters using guns/weapons.
Thank you.
I'm looking for an experienced 3D game character artist who can create a complete game-ready character for my game.
I need:
• Original 3D character modeling based on my references/concept
• High-quality texturing and materials
• Clean, optimized topology suitable for a game
• Full humanoid rig and proper skinning/weight painting
• A gun/weapon created and correctly attached to the character
• Proper hand placement on the gun
• Game-ready animations:
- Idle/standing
- Walking
- Running
- Shooting/firing the gun
- Reloading
The character and animations must be suitable for real-time gameplay and delivered separately so they can be used in my game engine.
I would also like the final source files and exported FBX files, including the character, textures, rig, weapon, and animations.
Please let me know:
1. Can you handle the complete character → rig → weapon → animation pipeline yourself?
2. Can you show me examples of game characters you have created and animated?
3. What software do you use?
4. What would the total price be for one complete character?
5. How long would it take?
6. How many revisions are included?
7. Will I receive the editable source files and full commercial rights to use the character in my game?
Please send me examples of your previous game-ready character work, especially characters using guns/weapons.
Thank you.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.