2D MMORPG Pixel-Art Asset Creation
Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m looking for a talented pixel artist to create original 2D MMORPG assets for an upcoming game. The visual direction is inspired by the nostalgic feel of early-2000s 2D fantasy MMORPGs, while all artwork must be original.
Initial focus: Establish the game’s visual style with a small environment sample and player character.
Assets needed over the course of the project:
* 32×48 player character sprites
* 4-direction walking/idle animations
* Base character designed for future equipment layering
* Clothing, armor, helmets, weapons and shields
* Monsters, NPCs and bosses
* 32×32 environment tiles
* Large trees, buildings and structures
* Towns, forests, roads, water and dungeons
* Interior environments and furniture
* Items and inventory icons
* Weapons and equipment icons
* Combat, spell and visual effects
* UI elements, menus and interface graphics
Visual direction: Warm, slightly muted fantasy colors with a nostalgic early-2000s MMORPG feel. Crisp pixel art with no anti-aliasing or blurry pixels. The environment should feel large and detailed around the 32×48 player rather than tiny or overly chibi.
I would prefer to work with one artist long-term so the entire game maintains a consistent visual style. I’d like to begin with a small paid sample before committing to larger batches of artwork.
Please include your portfolio, experience with 2D RPG/MMORPG pixel art, pricing, turnaround times, and whether you provide editable source files and commercial rights.
Initial focus: Establish the game’s visual style with a small environment sample and player character.
Assets needed over the course of the project:
* 32×48 player character sprites
* 4-direction walking/idle animations
* Base character designed for future equipment layering
* Clothing, armor, helmets, weapons and shields
* Monsters, NPCs and bosses
* 32×32 environment tiles
* Large trees, buildings and structures
* Towns, forests, roads, water and dungeons
* Interior environments and furniture
* Items and inventory icons
* Weapons and equipment icons
* Combat, spell and visual effects
* UI elements, menus and interface graphics
Visual direction: Warm, slightly muted fantasy colors with a nostalgic early-2000s MMORPG feel. Crisp pixel art with no anti-aliasing or blurry pixels. The environment should feel large and detailed around the 32×48 player rather than tiny or overly chibi.
I would prefer to work with one artist long-term so the entire game maintains a consistent visual style. I’d like to begin with a small paid sample before committing to larger batches of artwork.
Please include your portfolio, experience with 2D RPG/MMORPG pixel art, pricing, turnaround times, and whether you provide editable source files and commercial rights.
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