2D Android Miner Maze
Budget / SalaryA$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m building a 2D miner-style maze game for Android. The entire maze is pitch-black except for a moving torch-light around the character; the player must travel from the entrance to the exit without ever seeing the full layout at once. Smooth performance on a Samsung S25 is essential.(fully automated)
Use whichever engine serves the idea best—Unity, Godot, Unreal, your choice—provided the final APK installs cleanly on Android. You’ll create the core gameplay loop, the dynamic lighting that limits visibility, basic UI and sound, then package everything so I can test and replay it easily.
I like quick feedback cycles, so spoken English and readiness for brief voice calls are non-negotiable. Stay accessible in chat; ghosting for hours breaks momentum. If everything clicks, I have several follow-up titles ready to discuss.
Deliverables
• Full project source and a signed APK
• At least one polished maze level with reusable layout logic
• Simple start, pause and win screens
• A short setup note explaining how to build the game from source
Acceptance Criteria
• 60 fps on Samsung S25, no crashes
• Torch-light effect consistently conceals unexplored areas
• Player can complete the maze and restart without bugs
Let’s craft something addictive together.
Use whichever engine serves the idea best—Unity, Godot, Unreal, your choice—provided the final APK installs cleanly on Android. You’ll create the core gameplay loop, the dynamic lighting that limits visibility, basic UI and sound, then package everything so I can test and replay it easily.
I like quick feedback cycles, so spoken English and readiness for brief voice calls are non-negotiable. Stay accessible in chat; ghosting for hours breaks momentum. If everything clicks, I have several follow-up titles ready to discuss.
Deliverables
• Full project source and a signed APK
• At least one polished maze level with reusable layout logic
• Simple start, pause and win screens
• A short setup note explaining how to build the game from source
Acceptance Criteria
• 60 fps on Samsung S25, no crashes
• Torch-light effect consistently conceals unexplored areas
• Player can complete the maze and restart without bugs
Let’s craft something addictive together.
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